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crothar2
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PostSubject: suggestion   Mon 25 Aug - 10:01:47


I would like to propose a suggestion
Because im not sure is it possible to make i ask
Is it possible to increase max level cap?

If so heres my suggestion:
Increase max level cap and add some custom skills for the new levels or/and add skills from levels 80-85
if its possible to make i can post some skills suggestion

this thread is opened for discussion
(sorry for double thread please delete the other one)
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wizzi
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PostSubject: Re: suggestion   Tue 26 Aug - 21:54:14

its possible.. but way too many systems depend on 85 being last level.. so i dont think changing this is a good idea

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crothar2
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PostSubject: Re: suggestion   Tue 26 Aug - 23:24:59

wizzi wrote:
its possible.. but way too many systems depend on 85 being last level.. so i dont think changing this is a good idea
and how bout adding custom skills? i got some rly nice ideas(mainly support clasess but ;] )
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Magok-Sama
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PostSubject: Re: suggestion   Tue 26 Aug - 23:43:09

i think we need class balance and then we can think about adding more skills or something....
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crothar2
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PostSubject: Re: suggestion   Wed 27 Aug - 7:47:09

MagokDeSpell wrote:
i think we need class balance and then we can think about adding more skills or something....
l2 isnt about class balance but im thinking about making support classes pvp playable
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Magok-Sama
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PostSubject: Re: suggestion   Wed 27 Aug - 8:24:42

crothar2 wrote:
l2 isnt about class balance but im thinking about making support classes pvp playable
lol?
if u can't balance the pvp classes how on hell u can add attack skills to support classes, and hell think a cadrinal with CS and an attack skill powerfull like sh's, omg get serius this would be the bigger failure ever
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crothar2
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PostSubject: Re: suggestion   Wed 27 Aug - 14:58:06

MagokDeSpell wrote:
crothar2 wrote:
l2 isnt about class balance but im thinking about making support classes pvp playable
lol?
if u can't balance the pvp classes how on hell u can add attack skills to support classes, and hell think a cadrinal with CS and an attack skill powerfull like sh's, omg get serius this would be the bigger failure ever
i didnt talk about adding something like nukes to healer classes
for example se could get skill like
'zombify'
when used on target for short amount of time healing does damage
in mass pvp or in normal pvp it means that the player who is being healed is getting damage, he is simply turned into a zombie ofc the skill duration and the effect can be discussed
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NARUTO-Undertaker
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PostSubject: Re: suggestion   Wed 27 Aug - 15:05:07

Healers have their own job to do. I think they dont need non else. Or it can break all the balance. It`s a lill sad that only Cardinals can be usefull, but it`s PVP, so no need to change.
But the main idea bout zombify is realy cool. But also it can break balance. If supports classes will have this skill they can become useless too. Imagin 2 parties with Se in both of them. And? Offc they will use zombify on enemies. And after that they will be useless and even dangerous for the rest of party. lol!
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wizzi
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PostSubject: Re: suggestion   Wed 27 Aug - 16:19:14

atm biggest problems i think is for tanks.. i mean mages always had it almost if not all... and now with agumentations lol..
anyway daggers are ok.. maybe slight changes.. while titans for instance should have 3x the hp.. not 1/3 more :/
its like my godlike ss almost has more hp than titan with crystal lawl.. and idk if none plays archers cuz all play mages? or they really suck.. havent been testing that yet..
also i think 30seconds for mute skills such as para/silence/sleep... is way to much.. i mean in that time you almost always die.. so its just a gamble.. who anchors first, anyway this will probably get nerfed..

theres probably allot of this small stuff l2j looked threw.. and well just have to fix it class by class..

anyway... every class wont be best in pvp.. thats really impossible cuz l2 is about chances and different tactics.. i mean how can one balance runners against idk.. anchor lol ^^, acording to nc simple... you put a titan in between >.>

so..... well divide classes into pvp styles and start balancing those.

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NARUTO-Undertaker
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PostSubject: Re: suggestion   Wed 27 Aug - 17:55:34

Archers have no chances against Mage. It`s seems to be nonsence. Against daggers it`s fair, cause it seems to me that daggers are chars of luck, talkin bout lethal strike. But plz dont make archers stun 100% sucsess. It gona break all. Bout tanks and DD as Titans, Warlords, Gladiators, Khavatary they realy have no chances. But it`s dependes on players skillz. Cause i can surely say that 1 Cardinal 1 dagger and 1 Tank (Pal for example) can break a party of 5-7 mages DDs with Cardinal. Tested. Yep it`s hard but possible. Sad that in 1 on 1 contest tank probably will get anchor or Lethal strike. But u remeber when tanks had big reflect, plz dont do it again Cause it was very funny to suicide in fight with tank
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