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Ozzie
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PostSubject: Mob modifications?   Fri 25 Jul - 16:11:57

i've seen a couple of few threads that has posts that concern
storm mob modifications (eg. storm mob hp lowered / more mobs
dropping Ea / more Ea dropping from other storm mobs)...

any developments?
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DwarfVadeR
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PostSubject: Re: Mob modifications?   Fri 25 Jul - 16:28:31

Ozzie wrote:
i've seen a couple of few threads that has posts that concern
storm mob modifications (eg. storm mob hp lowered / more mobs
dropping Ea / more Ea dropping from other storm mobs)...

any developments?

as far as i know not until now, but u can expect some changes in the near future thought.
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wizzi
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PostSubject: Re: Mob modifications?   Fri 25 Jul - 19:48:08

well im building all of this on test server.. and current progress is mobs for noobs, with new areas.. that wont let crystal ppl in..

so next is pro farms(forge, tomb, primeval).. which will all have mostly same drop/stats balance and too much patk for newbies with lethals.. besides they would probably get pked anyways.. so this kinda replaces the farms based on lvls..

also im not sure.. but i might cut of aa currency all together.. it comes in useful, but with a drop like this its just worthless.

this will take few more days.. and im working on few other stuff at same time so be patient..

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DwarfVadeR
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PostSubject: Re: Mob modifications?   Fri 25 Jul - 19:59:10

wizzi wrote:
well im building all of this on test server.. and current progress is mobs for noobs, with new areas.. that wont let crystal ppl in..

so next is pro farms(forge, tomb, primeval).. which will all have mostly same drop/stats balance and too much patk for newbies with lethals.. besides they would probably get pked anyways.. so this kinda replaces the farms based on lvls..

also im not sure.. but i might cut of aa currency all together.. it comes in useful, but with a drop like this its just worthless.

this will take few more days.. and im working on few other stuff at same time so be patient..

soundz great at all keep goin on Very Happy .

[img][/img]
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Dotty
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PostSubject: Re: Mob modifications?   Fri 25 Jul - 20:04:48

lol so kind little bunny (like you Razz) ... anyway ... this update will be nice ... hope with this update all bugs to stops or 50% or more-dissapear ... gl wizzi
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Magok-Sama
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PostSubject: Re: Mob modifications?   Fri 25 Jul - 20:06:31

wizzi wrote:
well im building all of this on test server.. and current progress is mobs for noobs, with new areas.. that wont let crystal ppl in..

so next is pro farms(forge, tomb, primeval).. which will all have mostly same drop/stats balance and too much patk for newbies with lethals.. besides they would probably get pked anyways.. so this kinda replaces the farms based on lvls..

also im not sure.. but i might cut of aa currency all together.. it comes in useful, but with a drop like this its just worthless.

this will take few more days.. and im working on few other stuff at same time so be patient..
nice nice Very Happy

and if u need any help just pm/mail me and i'll be there as soon as possible!!!
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DwarfVadeR
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PostSubject: Re: Mob modifications?   Fri 25 Jul - 20:06:36

Dotty wrote:
lol so kind little bunny (like you Razz) ... anyway ... this update will be nice ... hope with this update all bugs to stops or 50% or more-dissapear ... gl wizzi

update will be nice i bet, but i think at beginning will have more bugs than before maybe^^ lets see.
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wizzi
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PostSubject: Re: Mob modifications?   Sat 26 Jul - 15:55:52

its just this one bug... and normally i fix em, but this time its some deadlock i cant figure out.. or dont want to do the search, cuz all this time i can spend making our custom code compatible.. with new and hopefully stable revisions.

_________________
A little rudeness and disrespect can elevate a meaningless interaction
to a battle of wills and add drama to an otherwise dull day.

http://en.wikipedia.org/wiki/Aden

Latest Patch:
[url]http://77.234.135.65
/Lineage2Storm.php?l2=downloads[/url]

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